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work in progress

DomWar3 — Weapon

I shifted from working on the character’s low poly to doing the weapon, glad I did as I learned way too much doing this one.  This is the first time I’ve dealt with a complicated inorganic object and theres a lot of depth to it… the mirroring, getting enough detail into the curves, not having sharp angles on the high poly, etc.  All those horns that appear on both flail and character really soak up the polys too.

This one is getting close now, the big shapes seem clean, but there are still a few errors in the corners.  I’ll have to see how it shakes down in the final map, but they should be small enough to clean out manually.

I intended to give it 2700 polys and it hit pretty close, and about 1/4 of the map space (which is what is going on here), so that part is on track.  Slow progress getting the low poly of the character done, but running through the weapon should help that process a fair bit.  It’s been nice to get some of these things nailed down (and to learn a whole ton of new question), but I do wish I was closer to done :)

Sketch — Girl Looking Up

DomWar break:  All done in Opencanvas, but for a resize and levels change in PS;

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Dom War 3 — Into ZB with Quick Materials

Takes some doing with this many props, but I really appreciate the feature of different materials.  If it were only 4-5 pieces (which a lot of things I do have) it would be rather painless, but not with this many.  Either way subtool master is just a stunning plugin, amazing what they can do with that program with a ‘mere’ script.

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Dom War 3 – Back To ZB

Costuming is hell when you’re new to it.  Highly educational, and killed off a lot of my workflow flaws, but it fell like primordial evolution not revolutionary leaps.  Vicious experience :)

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Zepplin — Spin

zepplinspin1.mov

Dom War 3 – Armour concept

Quick sketch, but it settles in my mind what I am looking for.  I’ll carve this out shortly.

dom-war3-armoursketch.jpg

Dom War 3 – Night two point 5

Enough to draw on now I guess.  See where it goes:

dom-war3-night2point5.jpg

Dom War 3 – Night 2

Here we are:

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Dom War 3 – First night of modeling

Super hero muscles is freaking hard:

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First pass at it.  Will make some more cuts tomorrow and hopefully get this thing presentable…  at least it is a good start, and only took a few hours instead of a days.

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