Made some final changes to this (had a blob of light blue on the sign from another layer, changed some of the windows, etc). I am content with where this is now, and put some context onto the the image and will use it as a portfolio still. Holler if you spot mistakes
This with just a diffuse map again. It’s really starting to go a lot faster now. Model and UV was probably 2ish hours, but even this level of texture takes me a painfully long time (probably another 2-2.5 hours just to hit this stage). I do find another trick to shave of a few minutes everytime I work on one of these inorganic low poly textures, but I’d love to be finding the tricks to halve and rehalve the time;)