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work in progress

Low Poly Debute

First time I’ve really gone after low poly modeling, and it was extremely low :) . 900 cap on this, turned out decent, but not fantastic — learned a ton doing it. Most of it was surprisingly fun too — UVs were a bit of a pain, but not to bad.
tank.jpg

max hotkeys

This was the brutal recovery issue with my hard drive foul up, so I will toss a copy into the blog for the sake of “please never let that happen again” :)


Hotkey file.

Strange mistake

Which I found really interesting to look at:

weirdmistake.jpg

Doodle

No undo button… hard to deal with that.  Way to much to learn about drawing unfortunately, but I can still have fun with things like this:

one.jpg

Post Siggraph

max 9!  Videos hereThis one in particular is a must see, they’ve finally started to address the speed issues (just brutal to see the speed of max8 on that mesh…  enticing to see the max9 speed though).

Mudbox information at last. Going to be very interesting to see how that breaks down vs some of the new stuff in Zbrush 2.5.

What a week.  Lethal heat, into a lethal storm was a very harsh experience.  Getting my feet back under me now.  I did update my anatomy thread on CGTalk, it is depressing how much I have to learn — but making a little progress so there is something to take away.

That was some nasty weather…

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