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work in progress

Not sure why this appeals to me

… but it does.  Starting to do a lot of sketching, and was checking some lines in PS and put down some tone, kind of triggered a 3D thought — might have something to follow this up soon.

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Gates

The last 3 over night renders have felt out of a 3 Stooges sketch, just as I stand up from Curly hitting me with a ladder (displacements) Moe hits me with a roundabout (lighting error).  Finally pulled out a high quality render that has some decent information in it.

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It’s starting to get there.  There needs to be a bit of taper to the wall, and a touch more variation in the colour, but I am nearly to the point of letting that stand.  Gate geometry is looking ok (I’m debating sealing the holes or putting in enough background too… alright I’m sealing those holes).  The splots of colour look criminally bad now, and the texture in general is a bit weak so I’ll be scrapping and restarting.  Most of the maps will be reusable (and they are procedurals so I’m not repainting a lot here), but they’ll be in different roles.

All and all it feels like progress.

Finally going through some drawing fundementals (ty Loomis), it’s crazy but there are a lot of aspects of perspective that I was never really taught.  I’m boggled by the fact that I didn’t ask some of the questions as well… but it seems like such lynch pin stuff that it should have been worked in somewhere before the 2 classes on draperies.

Chronicles of Narnia: Friend gave me the DVD of this recently (which was nice), and I watched it with much trepidation (which was me looking a cherished childhood memory seen through someone else’s eyes).  I was pleasantly surprised, material like that I expect to be completely wrecked in the movie making process, but Adamson did a remarkable job with it.  Different in places then what I had envisioned, (how could you expect otherwise) different is not always bad.

He pulled out very good performances, there was great job on the art direction/design, cinematography was solid, and on and on.  The only thing punishing thing were in simple keys…  I do not understand why these sometimes look so bloody awful in major pictures?  Just people in front of a backdrop and it feels completely unreal (whats the name of the backlit process that Hitchcock used… car sequences in particular).  Happily it didn’t happen often.  A very good film, on something that could very easily have gone astray.

5 min waster + the Truth

optus_tennis_site_edited ah the trials of render time.

50 if you’re wondering.

Truth in advertising, tx Dave. Exceptionally un-’worksafe’.

Bills… draft… what the…

Giants… draft… slightly less what the.

Grats to the Saints on the day I guess, and the Cardinals.  Gonna be weird saying of the Cardinals as having a strong core on offense.

Strong core.  Cardinals.   

I knew that’d be weird.

Incredibles

The Incredibles is well named, it is an incredible film.

Finally got the DVD and it’s an excellent presentation. The care that went into that film is amazing. That would be the dream film to have worked on, just about everything seems ‘right’ about it — the time period (60s futurisim which is a favorite of mine), the premise, animation style, humor, everything is just nailed.

The bonus features on the DVDs are great, and a tip of the hat to the double audio commentaries. The way that Brad Bird and Johnny Walker cover the film is quite different from the animator’s track. The 2nd disc material is great, the documentary material is quite steady, and the voice over argument on the Syncro-Vox piece was amusing (a touch long maybe, but solid).

Damn, but I love Boundin‘ — perfect short.

Eeps, Pascal again…

Wow… 4 nights?!  Nice western piece here as well, wires and ambient mid page.

New header

Spun the gates, displacement mapped, gi, area light, <3 and this happened. Kind of fun for a quick test, the yellow splashes are a bit much, but liveable. Has a nice mutated flesh feel. The right section (where the glows work better) is particularly nice.

Copy here for archival reasons ;)

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Most amusing overlay of anime style faces.

Queen Bee, pascal blanché

CGTalk – Queen Bee, pascal blanché (3D)

Love his stuff.

Scene update

It’s coming along, working on the gates a bit — seems like they are a little to busy, but I’m living with it for the moment. Need to get a textural (and likely a displace) pass onto them in a big way. The character fits into the scene pretty much ok (that is a low res mock up to keep the viewports happy). Still some work to do there, but it’s more polish then anything…

Going to nail down those elements as fast as I can as they’re the critical bits, if the scene hits a ‘rescue me’ mode, it could still be do-able with those in play.

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MegaTokyo – relax, we understand j00

MegaTokyo is such a great strip. That particular page is extremely funny, but I have a feeling that only holds up if you read the strip entirely.

The plot is quite remarkable, and the art style holds up quite well — it matures a little as it goes in, but there isn’t anything like the radical change art style you see in some strips (admittedly that is usually for the better — but it isn’t exactly unifying when it happens ;)

Only irritant are the rants. Reading forward from 2000 there are so many apologizes it’s like listening to myself condensed, but with a fantastic graphic novel (or 4) to show for it :D .

Breed to Death by Dismantled is a pretty good song, amazing someone sets out to rehash the sound of Front Line Assembly — a rocket to the top of the 100 right there!

http://www.brightweavings.com/books/lastlight.htm Awesome book, wasn’t sure which ancestoral group to cheer for at first, but happily it turned out to my satisfaction. The peasant vignettes he has throughout are just excellent. He sums up the life of a miller in a few pages while setting him to use him as a third party in witness to a slaughter — razor sharp writing to me.

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