This is probably old news, but in offsetting UVs for a bake this morning and I realized that a volume select modifier could make that a lot easier. Process is scriptable (using a UV xform modifier instead of an unwrap), but I haven’t got there. Handy when you have a lot of pieces, but really great when you’re doing fast test bakes.
Spent most of the work day with it. Getting some of the major nodes working with the material setup that we use (tintmasks, etc). Some success, but not quite there yet.